Press release
LOS ANGELES—September 14, 2023— More than half of the video game development process will be supported by generative AI within the next five to 10 years, according to new research by Bain & Company.
For its study: “How will Generative AI Change the Video Game Industry,” Bain surveyed 25 gaming executives from around the world and found that while most respondents expect generative AI will improve game quality and deliver games faster, few executives (20%) believe that it will reduce development costs. Additionally, 60% of respondents said that they do not expect generative AI to have a significant impact on talent, and therefore do not believe that it will help to alleviate the industry’s talent shortage.
“Although most executives we spoke with believe generative AI may free developers from mundane work, they do not believe it will replace the creative spark necessary for game development, emphasizing the importance of human oversight,” said Andre James, global head of Bain’s Media & Entertainment practice. “Despite implementation challenges, most respondents expect generative AI will affect gaming in ways that are far greater than impacts felt by other technologies such as virtual reality (VR) and cloud gaming.”
Evolving use cases
Over the next decade, most executives expect that most use cases for generative AI will emerge within the production stage of the game development process, Bain found. This is a switch from the current trend of generative AI mostly being used during preproduction.
Areas where generative AI will soon play a larger role, according to Bain, include story generation and nonplayable characters (NPCs), game assets, live game operations and user-generated content.
Barriers to implementation
Gaming executives believe that system integration is the leading barrier to generative AI implementation within gaming, Bain found. Other pain points to generative AI adoption considered by survey respondents include data training, lack of technical capabilities, lack of regulatory and legal oversight, and costs of implementation.
Long-term challenges that gaming companies face in terms of generative AI include having a lack of AI strategies, having to navigate a landscape that is nascent and complex, implications that arise when trying to implement the technology, and talent retention issues.
“While it’s an exciting time for the industry, games are growing in size and development costs are ballooning,” said Anders Christofferson, leading gaming expert and partner within Bain’s Media & Entertainment practice. “Enter generative AI, which, if harnessed properly, has incredible potential in addressing industry hurdles while at the same time provides capabilities that can benefit creators, publishers, and consumers.”
Four key steps
Four key steps that gaming companies can take to ensure they’re maximizing the full value of generative AI include:
- Take a disciplined and deliberate approach to generative AI. Executives taking the time to agree on an ambition and approach alongside appropriate guard rails and governance will improve return on investment and limit risk.
- Base decisions on what will benefit the player. Generative AI can help in many ways, but overreliance could also make it a hindrance. Realize that more content and engagement in a game does not guarantee a better player experience.
- Strategically assess building vs. buying vs. partnering opportunities. Developer-publishers should carefully assess when to build in-house, when to partner with scale players within the ecosystem and when to partner with smaller, niche players.
- Recognize this is more than a technological transformation. Companies will need to stand up a new operating model by redesigning existing work processes, creating new processes, addressing downstream implications, and developing generative AI enterprise architecture strategy.
Media contacts
To arrange an interview or for any questions, please contact:
Katie Ware (New York) — Email: katie.ware@bain.com
Gary Duncan (London) — Email: gary.duncan@bain.com
Ann Lee (Singapore) — Email: ann.lee@bain.com
A proposito di Bain & Company
Bain & Company è l’azienda di consulenza globale che aiuta le aziende change-makers più ambiziose a definire il proprio futuro. Con 65 uffici in 40 paesi, lavoriamo insieme ai nostri clienti come un unico team con un obiettivo condiviso: raggiungere risultati straordinari che superino i concorrenti e ridefiniscano gli standard del settore. L’approccio consulenziale di Bain è altamente personalizzato e integrato e, grazie alla creazione di un ecosistema di innovatori digitali, assicura ai clienti risultati migliori e più duraturi, in tempi più brevi. Il nostro impegno a investire oltre 1 miliardo di dollari in 10 anni in servizi pro bono mette il nostro talento, la nostra competenza e le nostre conoscenze a disposizione delle organizzazioni che affrontano le sfide di oggi in materia di istruzione, equità razziale, giustizia sociale, sviluppo economico e ambiente. Fondata nel 1973 a Boston, in Italia ha celebrato il trentennale nel 2019: la sua approfondita competenza e il portafoglio di clienti si estendono a ogni settore industriale ed economico e in Italia la rendono leader di mercato.
Per maggiori informazioni: www.bain.it
A proposito di Toluna
Toluna è una digital market research agency leader nella raccolta di insight sui consumatori in tutto il mondo. Flessibilità e agilità sono le caratteristiche distintive principali di Toluna, grazie alle quali si possono realizzare progetti di ricerca capaci di rispondere alle esigenze di business delle aziende che così, in modo efficiente, possono conoscere meglio i mercati in cui operano, innovare i loro prodotti/servizi, analizzare le proprie campagne di comunicazione e misurare la forza del proprio brand. Le soluzioni di Toluna sono agili, personalizzabili e disponibili con diversi livelli di servizio, al fine di permettere alle aziende di ottenere le risposte nel momento in cui veramente ne hanno bisogno per essere competitive sul mercato. Toluna é un player globale che permette di accedere all’opinione di oltre 79 milioni di consumatori in più di 100 paesi.
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